Mohammed Adeel Sheikh

Name: Mohammed Adeel

Profile: User Acquisition | Growth Manager

Email: mohammedadeelsheikh@gmail.com

Phone: +351 914 051029

About me

Experienced Growth Manager and Technical Lead with a strong background in user acquisition, monetization, and game development, skilled in optimizing campaign performance and leading cross-functional teams to drive engagement, retention, and revenue across digital platforms.

Growth Manager

Numrah | Jul 2023 - Present | Riyadh, Saudi Arabia (Remote)

  • Monitor and optimize campaigns across ASA, GoogleAds, PetalAds and paid social (TikTok, Snapchat, X, Reddit, Facebook) to achieve growth goals.
  • Scaled DAU by 10% MoM for a flagship product.
  • Used Adjust (MMP) for precise campaign tracking and Google Analytics (GA4) for behavior insights.
  • Managed DSPs (Moloco, Liftoff, Mintegral, BigoAds, NativeX) for multi-channel advertising.
  • Leveraged SocialPeta, AppMagic, Adapty, and AppTweak to track industry trends, competitive benchmarks, and user behavior patterns, ensuring data-driven decisions.
  • Implement targeting strategies and optimize placements to maximize ROI.
  • Developed partnerships using TTCM, driving brand awareness and audience engagement.
  • Skilled in Excel/Google Sheets for data manipulation, reporting, and trend analysis.
  • Leveraged AI for efficient content generation.

Growth Manager - UA & Monetization Manager

The Game Storm Studios | Sep 2019 - Jul 2023

  • Ran UA campaigns on GoogleAds and FacebookAds, optimizing CPIs through A/B and multivariate testing.
  • Monitored retention, LTV, ROAS, ARPU/ARPPU, and optimized accordingly.
  • Managed ad stacks and waterfalls across 10+ networks for 20+ games.
  • Supervised ASO and store listings to maximize discoverability.
  • Implemented cross-promotional campaigns to improve engagement.
  • Used Firebase for user engagement insights and acquisition strategy adjustments.

Technical Lead

The Game Storm Studios | Aug 2018 - Aug 2019

  • Leading and managing team of developers and artists in conceptualizing and production of multiple games based on unique ideas.
  • Supervising project modifications and ensuring the product quality, identifying improvement areas and guiding teams for technical issues and challenges.
  • Schedule and manage technical team meetings to help in challenges regarding upcoming or ongoing assigned projects.
  • Implementation of Firebase (Analytics, Crashlytics, A/B Testing, Cloud Messaging), push notifications, Game Analytics and analyze their reports to improve game quality.
  • Monitoring games ASO as per latest market trends and patterns.
  • Supervise and manage the acquisition reports and improvise the strategy on a daily basis.
  • Responsible for assigning tasks to a team for assigned projects.
  • Liaising with team members, management, and clients to ensure projects quality and timeline.
  • Responsible for scheduled reports of resource utilization, milestones and daily task allocation.
  • Responsible for collaboration with artists & developers to achieve certain gameplay mechanics and related artwork according to market trends.

Senior Software Engineer

The Game Storm Studios | Jul 2016 - Jul 2018

  • Developed 2D games on Unity3D and cocos2dx, focusing on Education, Family, and Simulation genres.
  • Integrated Ads, Firebase, Google Play, and third-party plugins.
  • Contributed to modules like tile mapping, inventory systems, and store functionality for isometric games.

Software Engineer

The Game Storm Studios | Sep 2014 - Jun 2016

  • Designed architecture and wrote code for various game categories.
  • Worked closely with QA, producers, and designers to ensure quality standards.
  • Researched and implemented tools to improve development efficiency.

Skills
  • Paid Social Media Advertising
  • Influencer Marketing
  • Programmatic Advertising
  • Games/Apps Publishing
Industry Experience
  • Social Apps
  • Social Games
  • Time Management Games
  • FPS Games
  • Idle-Arcade Games
Tools/Technology
  • Excel
  • BigQuery
  • Firebase
  • Unity3D
  • Notion, JIRA, Nifty & Trello
  • Cocos2d-x
  • IDE: Visual Studio, MonoDevelop & Android Studio
  • Languages: C#, Java & Python
Certifications
  • App Ads Certification - Google
  • Apple Search Ads Certification - Apple
  • Marketing in Gaming Industry - Edvice
  • Game Analytics - Edvice
  • Google App Campaigns - App Radar
  • App Store Optimization - App Radar
  • Product Analytics : User Monetization - Edvice
  • Product Analytics : Acquisition & Engagement - Edvice
  • Product Analytics: User Interaction & Forecasting - Edvice
  • Ask Questions to make Data Driven Decision - Google
  • Foundation: Data, Data Everywhere - Google
  • Google: Prepare Data for Exploration - Coursera
  • Google: Process Data from Dirty to Clean - Coursera
  • Business Analytics with Excel - Simplilearn
  • Excel Essential Training - LinkedIn

My Work

Taprix - Google Play

Visit Taprix at Google Play

Play Nation - Google Play

Visit Play Nation at Google Play

Globa Games - Amazon

Visit Globa Games at Amazon

Pi Cube - Amazon

Visit Pi Cube at Amazon

iPad & iPhone Games - App Store

Visit iPad & iPhone Games at App Store

Education

Know more about my educational background

Education Background
  • FAST - National University of Computer and Emerging Sciences
    • Master's Degree, Data Science - 2020
  • FAST - National University of Computer and Emerging Sciences
    • Bachelor's Degree, Computer Science - 2014